Saturday, November 3, 2007

More Self Portraitage

So I did a little more work on my self portrait. I originally started with a sphere and carved out of that which gave me bad topology on lower subdivision levels. I used zbrush's retopologize feature where you can draw a new cage around your model. Now you can see the new topology on the right which has lines following the form of the face which leads to cleaner topology. I did a little more refining on the face on the mouth and eyes. It is still symetrical. I plan on doing some hair work next before making the face asymmetrical.

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