Saturday, January 12, 2008

facial reconstruction


Just spending a couple of hours on a Saturday evening doing some sculpting. I bought a book on horses from the Barnes N' Nobles bargain section, "Spirit of the Horse," only $14.95. This character isn't a horse but the book had some great reference and inspiration for musculature. I've changed the proportions of the face somewhat to what it was before, the biggest thing being the location of they eyes which I had previously made too large.

Friday, December 28, 2007

Stranger Than Fiction


I found myself a little tired tonight after eating at Abuelos with my friend James. James and I need to start coordinating our wardrobes better. We both showed up wearing the exact same shirt and jeans. Very funny and embarrassing. After a short nap I find myself in for the night and decided to spend a few hours sculpting. I watched the movie Stranger than Fiction on my laptop for a little background. I love the many times understated humor of the movie and of course I now have a crush on Maggie Gyllenhaal.

On the art side I'm just starting to rough in the forms and ad the major shapes. Thankfully the topology in the base mesh had much of this suggested in it. Now its time for bed :)

Thursday, December 27, 2007

basemesh is complete


Here is the completed base mesh for this character. You can see that most things are blocked out. I did go to some extra detail on the head to make things easier for me when I get to sculpting and subdividing. I haven't included things such as the additional jewelry or the bowl, chopsticks and noodles yet, those will be added at a later phase.

Now the fun begins.

Wednesday, December 26, 2007


I was by myself on xmas so I thought I'd get started on this model. I've got a good base mesh for the head and shoulders, and here you can see i'm doing a quick block in to get the masses for the body.

The Concept

Mark Nelson was nice enough to provide me with a copy of this illustration to work from. He also was nice enough to let me post a picture of it. The three guys on the bottom right are all modelled. I'm starting on the big horned guy eating the spaghetti. He should be very fun. Enjoy!

Tuesday, December 18, 2007

Goat, Camel, Lion?

I started working on a new character today. This is some kind of lion/camel/goat guy who will eventually be eating spaghetti. This is about an hour or so of work sculpting in zbrush. Right now it just kind of looks like a lumpy mess. I'm not sure if the musculature of the face is totally right, so some will probably change before I got to a higher subdivision level.

Saturday, November 3, 2007

More Self Portraitage

So I did a little more work on my self portrait. I originally started with a sphere and carved out of that which gave me bad topology on lower subdivision levels. I used zbrush's retopologize feature where you can draw a new cage around your model. Now you can see the new topology on the right which has lines following the form of the face which leads to cleaner topology. I did a little more refining on the face on the mouth and eyes. It is still symetrical. I plan on doing some hair work next before making the face asymmetrical.